I will show you the steps I went through to construct an old saw mill. I will not go into detail on HOW I created it. I will just show u the stages I did it in. Every completed stage is saved in a prefab file ( You can load .pfb files into MOHRadiant from File -> Load prefab... ).
I started by having an idea of what I wanted. Just building blind is seldom a good idea.
Try to think like an architect: Build the house functionally ( A large, thin second floor will need a support under it. If not it will collapse under its own wheight.) If a house is built without logic, people will notice. Most people have extensive experience of what houses look like :-).
| Stage | Prefabs | Description |
|---|---|---|
| 1 | Attach:Saw_mill_1_beams.zip | Simple walls and interior beams added. |
| 2 | Attach:Saw_mill_2_painted.zip | Textured the saw mill for a winter landscape, inside and outside is textured. |
| 3 | Attach:Saw_mill_3_extended_roof_and_stairs.zip | Stairs to second floor added. And a second floor. Construction extended and roofed. |
| 4 | Attach:Saw_mill_4_doors.zip | Functioning doors added (Not linked and opening only outwards). |
| 5 | Attach:Saw_mill_5_rooms.zip | Internal walls added to create rooms. |
| 6 | Attach:Saw_mill_6_water_wheel.zip | Rotating water wheel added ( using func_rotatingdoor to avoid scripting ). |
| 7 | Attach:Saw_mill_7_planks_and_saw.zip | Planks and a rotating saw blade added ( func_rotatingdoor used again ). |
| 8 | Attach:Saw_mill_8_lights.zip | Saw mill, complete - Lights added. Sweet... |
- Bjarne